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Gunbound client and server development
MMORPGserverДата: Пт, 10/08/07, 6:18 PM | Сообщение # 1
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As the title says. All credit to Ragezone and LG cool

!!!LegacyGamers, GunboundMX, RaGEZONE, Presents!!!

GunboundWC Backbone V1 tongue

!!! all Credits go to PaisaPK, LGKeiz, Vicio, username1, snaity, gaisa !!!

angry Features:

Database Structure - 100%
Creating Room Fixed.
Infinite bug fixed.
Poweruser working.
Map cords - 80% ( Still need work on.. )
Partner Agent Fixed ( Read Below on how to fix this.. )
lots of settings are added.
50/50 dragon/knight on random can be set.
Christmas event, halloween event, valentime event, world champion, alot more..
Gifting, selling, deleting working...

( This is GunboundWC Backbone, meaning all Avatar Data, and SQL Contents are not in this package The Database Structure is.. )

Client to use: GunboundWC 518

I don't have any V518 client links on hand, google it..

( Note: You can use newer clients XFS's by replacing the V518 client XFS with the newer client XFS's to get the new uptodate
avatars and etc )

Partner Agent Fix

1] Open up your favorite Hex Editor I use hex workshop, google it.
2] Search for "MySQLPASSWORD"
3] Change MySQLUSER with your MySQL User.
4] Change MySQLPASSWORD with your MySQL Password.
Note: Any Extra characters, go to the hex code and change the extra letters to 00
5] Save and tada

Mirrors:

http://rapidshare.com/files/8859485/GunboundWC.rar.html
http://filebeam.com/05f79bc0147fda823786393bec6dca3b
http://www.megaupload.com/?d=NVD16D6R

Client:
http://dl1.mmosite.com/gunbound/gunbound_gis_wc_518.zip
http://dl2.mmosite.com/gunbound/gunbound_gis_wc_518.zip

 
MMORPGserverДата: Пт, 10/08/07, 6:26 PM | Сообщение # 2
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Game Content

We invite you to the world of Gunbound, which takes place in Planet "Lond" and its 8 moons. Gunbound means
"The infinite war between each unique mobile and its riders" In Lond 16 unique mobiles are available.
Each of these mobile is processed in different environment and therefore, it has its own unique character no
other mobile possesses. With our experience and history of making turn-based shooting game, players will find
themselves in middle of intense battle between mobiles. New weaponry and strategies await you!

The surrounding environment set in Gunbound dynamically changes according to the "Moon Disk." Pay attention
to the Moon Disk as it changes every other turn. Gunbound forbids simple game play.

Feel the freedom of your game play within your turn. Take a cover behind debris! Avoid your enemy missiles!
Inflict damage to your enemy mobile! The precise damage-meter is only one of the amazing features provided
from Gunbound.

Players will participate in battle after wearing their own avatars and choosing the mobile they want. Players will
be rewarded at the end of the battle. Winners will receive their reward and with the reward the players will
purchase an avatar item(s) of their choice which will benefit in future battles.

Player's objective is to excite the audiences that are watching the battle with his or her amazing skills and beautiful
avatars. The player will receive special rewards if the audiences are pleased. Of course displaying bad manners in
the battlefield will get you negative feedbacks and you will be booed off by the crowd. Keep it in your mind that
your skills and avatars are directly connected to the amount of reward you receive at the end of the game.

Graphic

Brief spec of game-engine used in GunBound
Engine only for turn-shooting game that supports 2D/3D at the same time.
16Bit Color, 800 * 600 screen, 3D Polygon background.
Various 3D effect support. (Real-time-cartoon-randering, Dynamic Light, Atmosphere mapping, mopping)
Various 2D effect support. (Multiple scroll, Plenty 2D animation management, Light and spinning ability)

Offcial Site

Прикрепления: 40608614.jpg (124.8 Kb)
 
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